Uryu Ishida Mirrors High: published kit
- His skill increases Arts 2 damage by 15% for 10 counts.
- The final Innate Ability adds 24% Attack and 11% Arts 1 damage while Poisoned.
- His Mortal Blow inflicts 15% damage on himself over time.
What should you test first?
Track health loss and completion rate as well as damage. Do not assume Poison bonuses activate without checking the current effect.
Include the health cost in the result
Uryu’s Mortal Blow has a self-damage cost over time, so a damage-only comparison leaves out an important part of the decision. Record remaining health, time spent exposed to danger and whether the attempt finishes. A faster opening can still be a worse progression choice if the team fails before the end. Try a defensive teammate only as a hypothesis; this guide does not claim that a particular partner cancels the downside. Check the current Poison-related conditions rather than assuming a bonus is always active. Judge the whole attempt before spending resources on a result drawn from a single favorable attack.
Before spending resources
Use the two-character comparison to inspect another option’s role and drawbacks. Keep a useful team intact while evaluating a new investment. Our reroll framework is intended for starting-account decisions, and the methodology explains the limits of this provisional ranking.
Source: Bandai Namco character introduction. Facts checked October 29, 2026; no independent live-build test claimed.



