How do you change BLEACH Mirrors High MC skills?
Begin by deciding whether the option is already yours. In the November 1 Player level 10 mission thread, DotPrevious3967 directed Harmonialss to Customize → Tactics; moose5ive suggested changing fighting style or Arts. This is a useful place to inspect an existing loadout. The original poster thanked them and said they would try it, so the thread is a reported route, not proof that a particular change completed the mission.
Our suggested check is simple: read the mission’s exact action, choose an option you already have, then return to the mission and see whether it registered. If it did not, compare the wording with what you changed. Do not assume a visual sword edit, an equipped attack and a newly earned ability satisfy the same instruction.
The unofficial database’s help transcription describes four ability slots and separate Arts 1, Arts 2, Skill and Mortal Blow choices. It says acquired rewards must be set in Battle Customization before use. This describes a loadout system; it does not make every owned character’s full kit an available selection.
Where do new MC skills come from?
In Spirited-Brat_Tamer’s November 1 question, SmileyLudvinSings reported reaching the chosen character’s Bond level 20 and completing four Bond-menu battles. Their later edit narrowed the claim: characters showing sword releases appeared to offer relevant options, while others mainly offered rewards and shards. This was a player’s interpretation, not an official eligibility list.
Keep three checks separate when following that lead:
- Identify the reward. Look for its actual name and category in the chosen character’s Bond or battle list. A title or shard reward alone does not answer the skill question.
- Read the battle requirement. Record the level label and any remaining encounters. “Level 20” here refers to Bond progression, not a chapter number or a promise tied to your account level.
- Check the resulting loadout. After obtaining the named reward, compare its category with the field you are trying to change. Keep a note of the old selection so you can judge the change.
This sequence is a way to check the claim against your own client. It avoids turning someone else’s shorthand into a universal unlock guarantee.
What does the Aizen Bond report actually show?
UwU-Sidou- wrote on October 31 that they reached Aizen Bond 20, defeated a boss and unlocked a golden title plus an ability they could put on their MC. The post is an individual gameplay report. Its user-applied “Official News” flair does not make the author a publisher source.
The unofficial Aizen record lists Skirmishes at Bond 5/10/15 and a Final Battle at 20, with a title and One Who Transcends Soul Reapers. This differs from “four ordinary skirmishes after level 20.”
The table and player account point toward a specific ability reward. They do not establish that the MC receives every Aizen attack, the same values as every Aizen rarity, or an automatically equipped complete moveset. For the original character’s published kit, use the separate Aizen character entry.
Which reward belongs in which field?
These examples give you names to compare with your client. They are fan-database entries, not our unlock tests. Each linked record identifies itself as data version v1.0.2-17; no extraction date or independently checked regional coverage was supplied.
- Mayuri’s record lists Reach as a Final Battle reward. The customization catalog places Reach among Arts choices.
- Rangiku’s record lists Lieutenant’s Support as a Final Battle reward. The catalog places that option under Skill.
- Aizen’s named reward appears in the catalog’s Abilities section, rather than its Mortal Blow list.
The practical distinction is the destination field. If you are searching the ultimate-attack list for a passive ability, a missing result is not enough to conclude that the reward failed. Match the exact name first, then its category. The catalog also contains options labelled as starting choices or scenario rewards, so Bond battles should not be assumed to be the only source of every MC option.
What should you check when a skill is missing?
Use a short record rather than repeating battles without knowing what is missing:
- Before earning it: note the selected character, exact reward name, displayed Bond level and unfinished battle.
- After earning it: check the acquisition result against the selection field, and note whether the option is merely visible or actually selected.
- When reports disagree: compare client language, app version, character variant and the date of the report. A screenshot of the relevant labels is more useful than an unlabeled “level 20” message.
If your obstacle is a capped MC level or a missing promotion item, continue to the MC upgrade guide. For visual parts and weapon appearance, use character creation. Those tasks do not establish which battle ability you have obtained.
Does copying Bankai in the story confirm an unlock?
No gameplay unlock follows merely from a story claim. In an October 31 discussion, Severe-Addition5206 used a claim about the protagonist copying others’ Bankai to speculate about future Resurrección or Vollständig copying. Replies included both hopes for that feature and doubt that the protagonist would get a Bankai at all. This is a prediction thread, not an announced feature list.
For a usable MC build, look for a named acquired option and its equip field. Keep broader plot and continuity discussion with the story guide. Our editorial method distinguishes publisher statements, player reports and our own interpretation; this guide makes no claim of installation or gameplay testing.
